The map just got too damn big, so dissect the .vmf for choice cuts.
As the title says, this map overloads the standard compiler but has good chunks to it.
Chop responsibly my friends.
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Posted by FriedEggs
The compiler issues are probably from the over power 3 displacements and almost total lack of func_detail brushes for about 150000 hammer units.
In other words, the compiler bitches out before it can fry your motherboard. NO STAB-STAB FOR YOU.
awwwwwwww :(
Yeah. i tried it but what hit me is all these displacements ur talking about dont exist. and there were alot of wrong textures. :s Idk it it was just me, or you didnt save the vmf correctly. But if u want, we can chat on steam "Lanix"
Posted by TheOnlyLanix
Want me to try to compile it? sure, why not. but I SWEAR TO GOD IF IT RUINS MAH SHIZ I WILL FIND YOUR HOUSE AND SLIT YOU WRISTS AND WATCH YOU SLOWLY BLEED OUT. In other news. I will try soon. after this round of ttt. :s
The compiler issues are probably from the over power 3 displacements and almost total lack of func_detail brushes for about 150000 hammer units.
In other words, the compiler bitches out before it can fry your motherboard. NO STAB-STAB FOR YOU.
Want me to try to compile it? sure, why not. but I SWEAR TO GOD IF IT RUINS MAH SHIZ I WILL FIND YOUR HOUSE AND SLIT YOU WRISTS AND WATCH YOU SLOWLY BLEED OUT. In other news. I will try soon. after this round of ttt. :s
Posted by Hannu Korvala
Looks fairly good so far, release some pictures from in-game though ._.
Well, the reason its here in .vmf form is what I said in the description:
"crashes the standard compiler" (at least for me, if anyone can get the map to compile with something better go right ahead. I'll even let you put some clan stuff in it)
Also, this is the reason why postal 2 wasn't on the source engine.
Looks fairly good so far, release some pictures from in-game though ._.
The standard Hammer Compiler sucks...
..But you should know that already.
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