Garry's Mod

Css Weapon Skins Onto GMOD 10

I have a bunch of css weapon skins and i want them onto gmod 10. i know that u can use the css weapons if u have css of course and i was wondering how to do it. dont even tell me to HEX cuz ill be honest i have NO idead what tht is or how to do it.

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  • ExtraOrdinary avatar
    ExtraOrdinary Offline
    8,445 points Ranked 452nd
    Member Joined 8 years ago

    So if I understand now, you want CS:S weapons/skins into GMOD, without having CS:S on steam, or do you have it?

    Proud GTX285 User (02 June 200 avatar
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    Proud GTX285 User (02 June 200
  • roxter avatar
    roxter Offline
    Member Joined 8 years ago
    Posted by ExtraOrdinary So if I understand now, you want CS:S weapons/skins into GMOD, without having CS:S on steam, or do you have it?

    I think he means that he wants the work off different artist.

    Homo. avatar
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    Homo.
  • Col. StaR avatar
    Col. StaR Offline
    841 points Ranked 4506th
    Member Joined 7 years ago

    I think he's trying to import custom CSS weapon models, probably gotten from here, and use them in GMOD, probably using the default CSS weapons that Garry added in.

    The process is nearly identical to that of installing skins into CSS, just into the Gmod directory. The same folders (Materials, Models, Sounds, ect.) and files all are routed to the right places automatically (because they'll follow the same, identical directory that leads to these new files), and you'll automatically have the new weapon models and sounds.

    I have to warn you, however, that some of the custom-weapons you may be trying to import have different origins than the default CSS ones do: with that in mind, adding custom models with custom origins is REALLY going to mess up your iron sights.

    My personal recommendations: don't put in complete custom weapons, but maybe some High Definition Reskins: that way you've got less-ugly guns, and your iron sights aren't so messed up.

    Hexing isn't important now, I'm assuming, since you don't seem to be creating new SWEPs that will use custom models. It's always a good thing to know, however...

    User Title
    "Play for fun, fight to win."
  • cherrypieluva50 avatar
    cherrypieluva50 Offline
    Member Joined 7 years ago

    Thx. i prob wont if its gonna screw it up that up. i was just wondering cause there is some video where the person has a AWP skin in CSS and when he uses the AWP in Gmod he has the same skin. o and yes i have CSS on steam with GMOD 10 so thx anyway.

    Bananite
  • cherrypieluva50 avatar
    cherrypieluva50 Offline
    Member Joined 7 years ago

    Thought id throw this in there will glove skin change anything? i mean like the gloves for the css gun IN gmod cuz i have some kool gloves to. how about the models? i have a arctic avenger model if it works would it show up on the ragdoll??

    Bananite
  • Sniler avatar
    Sniler Offline
    Member Joined 8 years ago

    I've managed to get the weapons on to garrysmod but I cannot seem to use the w_models for some of skins I downloaded from here as props.

    On the CS:S prop menu on Garrysmod only two of the skins I downloaded appear; The M4A1 and USP. But where are the rest are they in the Browse menu?

    Bananite
  • IppE avatar
    IppE avatar Offline
    22,676 points Ranked 183rd
    Member Joined 7 years ago
    Posted by Sniler I've managed to get the weapons on to garrysmod but I cannot seem to use the w_models for some of skins I downloaded from here as props. On the CS:S prop menu on Garrysmod only two of the skins I downloaded appear; The M4A1 and USP. But where are the rest are they in the Browse menu?

    You can find the world models in the browse tab of the Q menu thingy. If you are using custom css w_models with sweps it will stick out of the players crotch since the attachments are different.

    Misfortune avatar
    User Title
    Misfortune

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